3e SRD:Giant Ant, Worker
| This material is published under the OGL 1.0a. |
Worker Giant Ant
| Size/Type: | Medium Vermin |
|---|---|
| Hit Dice: | 2d8 (9 hp) |
| Initiative: | +0 |
| Speed: | 50 ft.; climb 20 ft. |
| AC: | 17 (+7 natural) |
| Attacks: | Bite 1d6 |
| Damage: | Bite +1 melee |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Improved grab |
| Special Qualities: | Vermin |
| Saves: | Fort +3, Ref +0, Will +0 |
| Abilities: | Str 10, Dex 10, Con 10, Int —, Wis 11, Cha 9 |
| Skills: | Climb +8, Listen +5, Spot +5 |
| Feats: | |
| Climate/Terrain: | Temperate and warm desert, forest, hills, plains and underground |
| Organization: | Gang (2-6), or crew (6-11 plus 1 giant ant soldier) |
| Challenge Rating: | 1 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 3-4 HD (Medium); 5-6 HD (Large) |
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack. A giant ant soldier that gets a hold can sting.
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