3e SRD:Giant Ant, Soldier
| This material is published under the OGL 1.0a. |
Soldier Giant Ant
| Size/Type: | Medium Vermin |
|---|---|
| Hit Dice: | 2d8+2 (11 hp) |
| Initiative: | +0 |
| Speed: | 50 ft.; climb 20 ft. |
| AC: | 17 (+7 natural) |
| Attacks: | Bite 2d4+3 |
| Damage: | Bite +3 melee |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Improved grab, acid sting |
| Special Qualities: | Vermin |
| Saves: | Fort +4, Ref +0, Will +1 |
| Abilities: | Str 14, Dex 10, Con 13, Int —, Wis 13, Cha 11 |
| Skills: | Climb +10, Listen +6, Spot +6 |
| Feats: | |
| Climate/Terrain: | Temperate and warm desert, forest, hills, plains and underground |
| Organization: | Solitary or gang (2-4) |
| Challenge Rating: | 2 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 3-4 HD (Medium); 5-6 HD (Large) |
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack. A giant ant soldier that gets a hold can sting.
Acid Sting (Ex): The giant ant soldier has a stinger and an acid-producing gland and in its abdomen. If it successfully grabs an opponent, it can attempt to sting each round using its full attack bonus. A hit with the sting attack deals 1d4+1 points of piercing damage and 1d4 points of acid damage.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
