3e SRD:Formian, Taskmaster
| This material is published under the OGL 1.0a. |
Warrior Formian
| Size/Type: | Medium Outsider (Lawful) |
|---|---|
| Hit Dice: | 6d8+12 (39 hp) |
| Initiative: | +7 (+3 Dex, +4 Improved Initiative) |
| Speed: | 40 ft. |
| AC: | 19 (+3 Dex, +6 natural) |
| Attacks: | Sting +10 melee, 2 claws +5 melee |
| Damage: | Sting 2d4+4, claw 1d6+2 |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Hive mind, poison, dominate person, dominated creature |
| Special Qualities: | Immunities, resistances, telepathy, SR 21 |
| Saves: | Fort +7, Ref +8, Will +8 |
| Abilities: | Str 18, Dex 16, Con 14, Int 14, Wis 16, Cha 19 |
| Skills: | Climb +13, Hide +12, Listen +12, Move Silently +12, Search +8, Sense Motive +12, Spot +12 |
| Feats: | Improved Initiative, Spell-Like Ability Focus (enchantment) |
| Climate/Terrain: | Any land and underground |
| Organization: | Solitary (1 plus 1 dominated creature) or conscription team (2-4 plus 1 dominated creature each) |
| Challenge Rating: | 7 |
| Treasure: | Standard |
| Alignment: | Always lawful neutral |
| Advancement: | 7-9 HD (Medium-size), 10-12 HD (Large) |
Combat
Hive Mind (Ex): All formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are. If one in a group is not flat-footed, none of them are. No formian in a group is considered flanked unless all of them are.
Immunities (Ex): Formians have poison, petrification, and cold immunity.
Resistances (Ex): All formians have fire, electricity, and sonic resistance 20.
Dominate Person (Su): Taskmasters can use dominate person on any creature as the spell cast by a 10th-level sorcerer (save DC 19), although the subject may be of any type and may be up to Large size. A single taskmaster can dominate up to four subjects at a time.
Dominated Creature (Ex): A taskmaster is never encountered alone: One dominated nonformian creature always accompanies it (choose or determine randomly any creature of CR 4).
Poison (Ex): Sting, Fortitude save (DC 15); initial and secondary damage 1d6 temporary Strength.
Telepathy (Su): Taskmasters can communicate telepathically with any intelligent creature within 100 feet.
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