3e SRD:Demon, Dretch
| This material is published under the OGL 1.0a. |
Dretch
| Size/Type: | Small Outsider (Chaotic, Evil) |
|---|---|
| Hit Dice: | 2d8 (9 hp) |
| Initiative: | +0 |
| Speed: | 20 ft. |
| AC: | 16 (+1 size, +5 natural) |
| Attacks: | 2 claws +3 melee, bite +1 melee |
| Damage: | Claw 1d4, bite 1d4 |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Spell-like abilities, summon demon |
| Special Qualities: | Damage reduction 5/silver, SR 5, poison and electricity immunity, cold, fire, and acid resistance 20, telepathy |
| Saves: | Fort +3, Ref +3, Will +3 |
| Abilities: | Str 10, Dex 10, Con 10, Int 5, Wis 11, Cha 11 |
| Skills: | |
| Feats: | Multiattack |
| Climate/Terrain: | Any land and underground |
| Organization: | Solitary, gang (2-4), swarm (6-15), or mob (10-40) |
| Challenge Rating: | 2 |
| Treasure: | None |
| Alignment: | Always chaotic evil |
| Advancement: | 3-6 HD (Small) |
Except where noted below, all demons speak Infernal, Celestial, and Draconic.
Combat
Spell-Like Abilities: At will-darkness, scare, and telekinesis; 1/day-stinking cloud. These abilities are as the spells cast by a 2nd-level sorcerer (save DC 10 + spell level).
Summon Demon (Sp): Some demons can summon other demons much as though casting a summon monster spell, but they have only a limited chance of success. Roll d%: On a failure, no demons answer the summons. Summoned creatures automatically return whence they came after 1 hour. A demon that has just been summoned cannot use its own summon ability for 1 hour. Once per day a dretch can attempt to summon another dretch with a 35% chance of success.
Telepathy (Su): Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal.
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