3e SRD:Boar, Dire
| This material is published under the OGL 1.0a. |
Dire Boar
| Size/Type: | Large Animal |
|---|---|
| Hit Dice: | 7d8+21 (52 hp) |
| Initiative: | +0 |
| Speed: | 40 ft. |
| AC: | 15 (-1 size, +6 natural) |
| Attacks: | Bite +12 melee |
| Damage: | Bite 1d8+12 |
| Face/Reach: | 5 ft. by 10 ft./5 ft. |
| Special Attacks: | Ferocity |
| Special Qualities: | Scent |
| Saves: | Fort +8, Ref +5, Will +6 |
| Abilities: | Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8 |
| Skills: | Listen +9, Spot +8 |
| Feats: | |
| Climate/Terrain: | Temperate and warm forest |
| Organization: | Solitary or herd (5-8) |
| Challenge Rating: | 4 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 8-16 HD (Large); 17-21 HD (Huge) |
Combat
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
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