3e SRD:Blue
| This material is published under the OGL 1.0a. |
Blue
| Size/Type: | Small Humanoid (Goblinoid) |
|---|---|
| Hit Dice: | 1d8 (4 hp) |
| Initiative: | +0 |
| Speed: | 30 ft. |
| AC: | 15 (+1 size, +4 Inertial Armor) |
| Attacks: | Halfspear +0 melee; or javelin +1 ranged |
| Damage: | Halfspear 1d61; or javelin 1d61 |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | |
| Special Qualities: | Darkvision 60 ft., psionics |
| Saves: | Fort +0, Ref +2, Will +2 |
| Abilities: | Str 8, Dex 11, Con 11, Int 12, Wis 14, Cha 8 |
| Skills: | Hide +6, Listen +4, Move Silently +5, Spot +4 |
| Feats: | Inertial Armor |
| Climate/Terrain: | Temperate and warm land and underground |
| Organization: | Solitary, patrol (12 blues and 48 goblins), task force (24 4th-level blue psions and 48 3rd-level goblin warriors), or as part of goblin organization (1 4th-level blue psion per 20 goblin adults) |
| Challenge Rating: | 1/2 |
| Treasure: | Standard |
| Alignment: | Usually neutral evil |
| Advancement: | By character class (usually psion) |
Blues speak Goblin and Common.
Combat
Psionics (Sp): At will- charm person, far hand, and finger of fire. These abilities are as the powers manifested by an 8th-level psion.
Attack/Defense Modes (Sp): At will- ego whip, mind thrust/empty mind, mental barrier.
Skills: Blues gain a +4 racial bonus on Move Silently checks.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
