3e SRD:Arrowhawk, Juvenile
| This material is published under the OGL 1.0a. |
Juvenile Arrowhawk
| Size/Type: | Small Outsider (Air) |
|---|---|
| Hit Dice: | 3d8+3 (16 hp) |
| Initiative: | +5 (Dex) |
| Speed: | Fly 60 ft. (perfect) |
| AC: | 20 (+1 size, +5 Dex, +4 natural) |
| Attacks: | Electricity ray +9 ranged touch; or bite +9 melee |
| Damage: | Electricity ray 2d6; or bite 1d6+1 |
| Face/Reach: | 5 ft. by 5 ft./5 ft. |
| Special Attacks: | Electricity ray |
| Special Qualities: | Immunities, fire and cold resistance 20 |
| Saves: | Fort +4, Ref +8, Will +4 |
| Abilities: | Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13 |
| Skills: | Intuit Direction +2, Listen +7, Search +7, Sense Motive +7, Spot +7 |
| Feats: | Weapon Finesse (bite) |
| Climate/Terrain: | Any land and underground |
| Organization: | Solitary or clutch (2-4) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 4-6 HD (Small) |
Arrowhawks speak Auran, but they are not talkative creatures.
Combat
Electricity Ray (Su): An arrowhawk can fire this ray once a round, with a range of 45 feet.
Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.
