3e SRD:Ape, Dire
| This material is published under the OGL 1.0a. |
Dire Ape
| Size/Type: | Large Animal |
|---|---|
| Hit Dice: | 5d8+10 (32 hp) |
| Initiative: | +2 (Dex) |
| Speed: | 30 ft., climb 15 ft. |
| AC: | 15 (-1 size, +2 Dex, +4 natural) |
| Attacks: | 2 claws +8 melee, bite +3 melee |
| Damage: | Claw 1d6+6, bite 1d8+3 |
| Face/Reach: | 5 ft. by 5 ft./10 ft. |
| Special Attacks: | Rend 2d6+12 |
| Special Qualities: | Scent |
| Saves: | Fort +6, Ref +6, Will +5 |
| Abilities: | Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7 |
| Skills: | Climb +14, Move Silently +9, Spot +9 |
| Feats: | |
| Climate/Terrain: | Warm forest, mountains, and underground |
| Organization: | Solitary or company (5-8) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 6-15 HD (Large) |
Combat
Rend (Ex): A dire ape that hits with both claw attacks latches onto the opponent’s body and tears the flesh. This automatically deals an additional 2d6+12 points of damage.
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