Memento MacGuffin/Playing With

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    Basic Trope: An object serves as a reminder and so is important to a character.

    • Straight: Jill cherishes the locket her mother gave her.
    • Exaggerated: Jill runs into a burning building rather than lose that locket.
    • Justified: Jill feels alone and isolated and relies on the locket to remind her of happier times.
    • Inverted: Jill makes sure she throws away anything her mother gave her.
    • Subverted: It's an act, to convince the Big Bad that she's silly, and the locket is really not important, when it's the MacGuffin.
    • Double Subverted: She used the locket to hold the MacGuffin and is glad when it's over, so she doesn't have to risk it anymore.
    • Parodied: Jill will throw away her friends' lives to keep that locket.
      • Jill's mother isn't even dead, she's just living on the other side of town.
    • Deconstructed: Jill is so obsessed with her mother that the locket is keeping her trapped, away from healthy relationships.
    • Reconstructed: But that's just her way of coping with grief; she gets over it.
    • Zig Zagged: Jill is considering flushing the locket, but decides to retain it upon her mother's death.
    • Averted: No objects of sentimental importance.
    • Enforced: "We've got a merchandise deal for those angel lockets, so she has to wear it for the rest of the season."
    • Lampshaded: "Is that the object of sentimental importance? I should break it."
    • Invoked: Jane, dying, gave the locket to Jill to remember her by.
    • Defied: Jill throws away the locket to help shake off her mother's control.
    • Discussed: "No, she never takes it off. Her mother gave it to her."
    • Conversed: "So... the gold locket with the lingering camera closeup is important, right..?"

    T-this back button is just so...beautiful! *sniff sniff* I shall cherish it forever!